Łukasz Michalski

Graphic Designer / DTP Specialist

Visual systems for brands,
gaming and live events.
From bold direction to
production-ready delivery.

I help brands, agencies and creator-led teams turn complex briefs
into clear identities, campaigns, game assets and production-ready print.

  • Brand & campaign systems
  • Gaming & live events
  • DTP & production

Selected Works

Selected visual systems
built for detail, clarity and impact.

Explore the work in page order: packaging, game assets, then a visual system delivered for a live creator event.

Self-initiated concept / Packaging system

Matcha Zest!

Packaging Product Visual Branding

A self-initiated packaging study built around a realistic product challenge: make three flavours distinct at shelf distance while keeping one scalable brand and production hierarchy.

  • 013 flavour variants
  • 02Packaging system
  • 03Campaign key visual
Matcha Zest — full case study

Self-initiated concept / Game asset system

EAFC Cards

Game UI Card Design Visual System

A self-initiated system study shaped by a production constraint: five rarity tiers must feel collectible while preserving one predictable player-data grid.

  • 015 distinct rarity tiers
  • 02Rarity framework
  • 03Player-data hierarchy
EAFC Cards — full case study

Delivered live / Creator tournament

Złote Guziki

Event Branding Social Media Stream Graphics

A real identity and broadcast toolkit delivered across eight creator channels, balancing gameplay, sponsor visibility and live tournament information from announcement to final result.

  • 018 creator channels
  • 0220+ live assets
  • 03≈4.8K viewers
Złote Guziki — full case study Visit live project

Real-world context / Verified proof

Design tested
beyond
the mockup

Selected evidence of working with live audiences, agency workflows and production constraints.

Live event
8 creator
channels

A unified identity and broadcast system used during a tournament reaching approximately 4.8K concurrent viewers.

See the live-event evidence
Agency
experience
2+ years at
Mobile Plus

Commercial design work shaped by briefs, deadlines, feedback loops and production handoff.

Visit Mobile Plus
Production
partnership
WallsCraft

Ongoing graphic design support for large-format UV wall printing, where files must work in physical production.

Visit WallsCraft
Łukasz Michalski, graphic designer and DTP specialist

About / Digital meets production

Looks sharp. Works everywhere.

I’m Łukasz Michalski – a graphic designer who connects bold visual direction with the detail needed to make it real.

From a social crop or game screen to a production-ready print file, I build systems that stay clear, consistent and ready to use.

Location
Szczecin / Remote
Availability
Open to freelance & full-time
Experience
4+ years 2+ years Advertising agency · Mobile Plus
05.2024 - 05.2026
4 years Freelance graphic design
Since 2022
Ongoing Graphic design partnership
WallsCraft.pl · UV wall printing
Production
Digital, print & motion

Production capabilities Tools follow the outcome, not the other way around.

  • Photoshop
  • Illustrator
  • InDesign
  • Premiere
  • Lightroom
  • Figma
  • CorelDRAW
  • Imposition

Let’s work together

Bring your idea
to life.

ReplyI’ll get back to you within 1–2 business days.

ReviewI’ll review your brief and explore the best approach.

Next stepWe’ll align on scope, timeline and next steps.

Choose how we can work together

Tell me about your project and I’ll get back to you within 1–2 business days.

Your message is sent directly. I usually reply within 1–2 business days.

Prefer email? lukasz.overr.michalski@gmail.com Szczecin / Remote